import * as THREE from 'three'

// 创建透视相机
const camera = new THREE.PerspectiveCamera(
  75,
  window.innerWidth / window.innerHeight,
  1,
  50
)
// 设置相机位置
// object3d具有position，属性是1个3维的向量
camera.position.set(0, 0, 30)

export default camera